Excerpts from the two-hour PBS documentary showcasing the rich geological and morphological history of California.
An interpretation of Sverre Fehn’s design for a church located in Honningsvag Norway.
Design and architectural visualization of a proposed residence located in Napa California.
Field of Vision provided concept development and production of graphics for this trailer of the Saving the City TV series.
Visual simulations were produced to study the impact of the installation of a 750kW PV array at a mass transit station.
Visual simulations were produced to study expanded quarrying operations at the site over a 17-year period.
Visual simulations were produced to study the visual impact of night-time lighting for the proposed athletic field in Golden Gate Park.
A proposal to repurpose a highway as a park while utilizing the real estate beneath for urban development.
This demo reel includes highlights from the documentaries, Becoming California, Saving the Bay, and San Francisco Symphony at 100 as well outtakes from those shows.
Field of Vision created an opening title sequence for McClatchy Newspaper’s 150th anniversary celebration program.
An opening title sequence for a historical documentary commissioned by San Francisco Symphony to celebrate its 100th anniversary. The show earned a regional EMMY for best historical documentary.
Title sequence for the 4-part series Saving the Bay. Field of Vision also created over 30 3D animations and graphics for the series earning two regional EMMYs for Best Graphics and Best Documentary.
This short logo animation was created for Applied Behavior Consultants introducing their Infant Toddler Program for autistic children.
Field of Vision produced visual simulations to show the visual impact of a proposed 8-story medical office building and housing development for use in public outreach and facilitation efforts.
Visual simulations were produced for presentation to city council and public stakeholders in Fort Bragg, CA, illustrating the remediation and restoration concept for a former paper mill site.
Visual simulations were produced to study the potential visual impact of a proposed live-work multi-residential complex in San Francisco, CA. Two alternatives were studied with particular regard to obscuring views of the downtown skyline.
Visual simulations were produced to evaluate the visual impacts of a proposed vineyard expansion along a scenic corridor in Napa, CA.
A computer model was produced during the develop phase to study a single-mast cable-stayed bridge located in Redding, CA designed by Santiago Calatrava. The model was used in visual simulations for inclusion in the project EIR.
3D renderings of a retail space in Portland, OR were produced to facilitate communication of the proposed design between the architect and client.
Design entry for the competition which proposed the creation of infrastructural networks which operate as both power generators and public space.
A proposed park structure to be located on Pier 54 in New York City as part of the planned Hudson River Park Project to develop thirteen piers for public recreation. The design was included in the exhibit of top 50 entries.
The Mono Lake Basin located on the east side of the Sierras is a unique ecosystem and vital habitat for millions of migratory bird species.
Devils Postpile National Monument is a moniker given to a columnar basalt formation formed by lava flow less than 100,000 years ago in Mammoth Lakes, CA.
Bodie is a ghost town located in Mono County, CA and was once a bustling gold mining center with a peak population of 5000 – 7000 people and produced gold valued at $34 million.